This building is an indicator of the health of the settlement. The higher the level of this building, the more health the settlement has It is the main defensive structure against sieges

In addition to passive defense, the fort HP affects your ability to hire an army. The number of units in your army cannot be greater than the fort's current HP

Max Unit Cappacity =Current Fort HP*5/ level coefficient

If the fort HP drops to 0, you will completely lose the ability to hire an army

When a settlement is attacked, the health of this building begins to be lost. When health reaches 0, the attacker can start robbing the besieged settlement. Detailed in the Robbery section The workers spend food and wood on fortifying the building. Each worker restores 1 health point per day for 2 wood and 3 food Resources are burned while workers heal the fort

Max HP Fort = (Fort level coefficient) cubed

Fort starting max hp - 8

Fort starting hp - 4

Last updated