Exhaustion

Exhaustion: In this status an army cannot

  • Attack

  • Join battle

  • Start siege / leave siege / rearrange siege /exchange treasure tokens for resources/ change guardian percentage

  • Hire an army

  • Demilitarize an army

An army that reaches a settlement gets exhaustion equal to 60% of the maneuver time

After the battle, all the armies of the winning side get exhaustion, equal to 33% of the full battle timeall the armies of the losing side get exhaustion, equal to 66% of the full battle time

  • The losing side is determined by the largest loss coefficient

  • The loss coefficient is considered as (the total attack of all troops of side B of the first phase / total defense of all troops of side A of the first phase + the total attack of all troops of side B of the second phase / total defense of all troops of side A of the second phase)

  • A draw is treated as a loss for both sides. And all the armies that left the battle got an exhaustion

  • All armies of the losing side additionally lose 1 unit of each type at the end of the second phase

Joining an army to the lobby on the attacking side always gives an instant exhaustion for 12 hours starting from the moment of joining

Exhaustion from different sources is not cumulative; the exhaustion time is equal to the longest one from all sources

The battle does not cancel exhaustion

A zero-unit army gets exhaustion at the end of the battle and the end of the maneuver

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