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Maneuver

An army can move to any settlement on the map, with the movement time taking of the distance in hexes
time.hour = Distance*8
When a player sends an army, there is an option to extract Food from the Farm Treasury of a settlement from which the army is departing
The movement of an army can be accelerated if two conditions are met: the army is moving from a settlement that is not home to this army, and the size of the fort of the settlement is less than the size of the outgoing army
The greater the distance over which the movement will go, the greater the potential acceleration
max % of acceleration = square root of distance -100%
Different types of troops have different coefficients of Food consumption per maneuver distance
Warrior 1 Food per hex
Archer 1 Food per 4 hexes
Horseman 1 Food per 10 hexes
Food consumed by one unit = coefficient of this type of units * distance in hexes * player's chosen percentage of acceleration
Distance in Hexes
Without acceleration, hours
With acceleration.hours
food per warrior
food per Horsemen
2
16
11,3
1
0,3
3
24
13,9
2
0,5
4
32
16,0
4
0,8
6
48
19,6
9
1,5
9
72
24,0
18
2,7
12
96
27,7
30
4,2
16
128
32,0
48
6,4
20
160
35,8
69
8,9
25
200
40,0
100
12,5
36
288
48,0
180
21,6
The player, by using a slider, can choose how much Food to consume.
The value ranges from 0 Food to the maximum value.
If the Farm treasury does not have the required amount of Food, then even when choosing the maximum value, the player will not increase the speed of his army to the maximum.
If the army size is 0, then it can only move toward the home settlement.