Hidden maneuver
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In addition to the maneuver whose goal is visible to everyone, there is the option of a hidden maneuver, the goal of which is known only to the player who owns the army
Other players know the region where the army is moving
Like other players, the game itself also does not know the purpose of the movement, so the player owner of the army must take care that the hidden movement does not conflict with the standard maneuver mechanics
Therefore, the player himself must make sure that he revealed the secret key to the game on time
The key can only be revealed if time T from the start of movement <distance in hexes * 5 hours and army is not in a battle whose end time is greater than the distance in hexes * 5 hours
Speedup when opening a key consumes wood from treasure instead of food with a 1 to 1 food ratio
Acceleration is possible only when the key is revealed, and if certain conditions are met: in the treasury of the settlement from which the army leaves there is enough wood, more time has passed since the start, movement than T=distance in hexes* 5 hours, the army is not currently in battle or in exozone, the end time of movement at the selected acceleration is greater than the elapsed time from the start
When opening the key, the maneuver becomes standard - “visible” until it ends
If the key is lost or the player does not want to open it, the player can demilitarize his army, receiving an additional exhaustion the time that has passed since the start of the movement *0.6